Showing posts with label 003 Maya: Building your first character Model. Show all posts
Showing posts with label 003 Maya: Building your first character Model. Show all posts

Thursday, May 19, 2011

0028 Maya Pig Character — Final Modeling Steps



Finishing a character model. Cleaning it up, renaming, deleting your history.

0027 Maya Pig Character — Changing Edge Flow part 2



Edge flow changes to the model.

0026 Maya Pig Character — Changing Edge Flow part 1



Edge flow changes to the model.

0025 Maya Pig Character — Smoothing Normals Extracting for Edge Flow



Changing the look of normals from hard to soft. Extracting Geometry to change the edge flow.

0024 Maya Pig Character — Adding More Geometry



Increasing the amount of geometry of a model, manually.

0023 Maya Pig Character — Using the Mirror Tool and Merging



Using the Mirror Tool, and Merge tool.

0022 Maya Pig Character — Sculpting the body



Modeling and Attaching ears to the head of a character.

0021 Maya Pig Character — Sculpting the body Part 2



Using translation Tools to sculpt the body of a character.

0020 Maya Pig Character — Sculpting the body



Using translation Tools to sculpt the body of a character.

0019 Maya Pig Character — Combining the Mesh Merging Verts



Learn how to combine separate meshes, and merge vertexes.

0018 Maya Pig Character — The Head



Modeling the head of your first character, using basic transform tools, extruding and inserting edge loops.